Development update

We noticed some performance issues that I discovered had to do with the gore detection system.  The character was covered in components which tell him where he's been shot and feed instructions to the gore effects to specify which ones to use. Using this method, once the character ragdolls, FPS goes down the drain. So to eliminate the problem, we're simply storing the relative positions of these components and getting rid of them entirely.  Now, when the hit criteria are met to engage a gore effect, we check our arrays and see which is nearest in proximity to the hits. Not only is this new method very fast, it's also more reliable.

And here a couple of images from some recent work.

Sneak peek at the cult's remote compound.

Sneak peek at the cult's remote compound.

Two clothing styles and a dirty material test.

Two clothing styles and a dirty material test.

Join us on reddit and discord!

Hey everyone! Just wanted to let you know that we have an official subreddit and discord server for you all to join up on.  Check them out at:

http://www.reddit.com/r/bloodtrail

and

https://discord.gg/zEvfYwm

 

Updates coming soon.  We are hard at work on character and AI upgrades.  I will make a post soon going over some of the technicals of the character.  And don't hesitate to drop a line if there are any topics you'd like to see covered in the future on this blog.

Non-VR Version

We've been getting requests flooding in about a non-VR release of Blood Trail.  We love it.  In fact, we've been floating the idea around for some time.  We're still early in development for the VR version, so we're not really at a place where we can make promises one way or another in this department.  But rest assured it is now being heavily discussed, and we are formulating plans to make this happen. Being that we are just a two-man team, this planning has to be done very carefully, but we're confident in it.  Feel free to drop us a line or leave a comment to let us know what you'd like to see out of a non-vr version Blood Trail.